Gecko SDK for Mac OSX

Much thanks to Neil Deakin, who commented on my previous post with a pointer to the Gecko SDK. The Gecko SDK allows developers to compile XPIDL typelibs without having to fetch and build the Mozilla source tree. However, as usual there is no Mac version😛

I’ve zipped up my copy and put it here. Compiled from the 1.8 tree, on OSX 10.4.5.

Thanks to Alex Sirota for his helpful instructions for building a standalone SDK for OSX.

Also, I’ve moved the JS XPCOM “Hello World” tutorial to the Mozilla Developer Center, and updated it to use the SDK instead of building from the source.

UPDATE: This evening, the surge of immense pain brought on by the masochistic activity known as “jogging” caused this thought to arise: “Oh shit. Are there any licensing issues with having some Mozilla binaries posted here?”


2 Comments on “Gecko SDK for Mac OSX”

  1. Jed says:

    Nah, there shouldn’t be.
    You are free to distribute, sell and host binaries of Firefox, Thunderbird, etc.

    What you can’t do is build your own copy with the official logos and call it official.

    Same I would assume applies to the SDK, as long as you mention it’s your own build and not official you are in the right.

    Heck, you probably don’t even have to do that seeing as there is no ‘brand’ name for the sdk anyway.

  2. Yeago says:

    Hmmm, no luck.

    make[3]: *** [MoreFilesX.o] Error 1
    make[2]: *** [libs] Error 2
    make[1]: *** [libs] Error 2
    make: *** [default] Error 2

    It *seems* this problem is related to:

    https://bugzilla.mozilla.org/show_bug.cgi?id=292530

    No luck yet. Bug file started at

    http://del.icio.us/yeago/mplayerplug-in